# Money Boxing prototype asset notes

- Crowd audio: “Crowd Cheering” by SoundsExciting, released as CC0 on [Freesound](https://freesound.org/people/SoundsExciting/sounds/365132/), license [CC0 1.0](http://creativecommons.org/publicdomain/zero/1.0/). Preview audio downloaded from https://cdn.freesound.org/previews/365/365132_3279490-hq.mp3 on 2026-10-19, encoded at 128 kbps with fade-in/out for this prototype.
- Round-card attendant: original generated image of a fictional adult sporting-event attendant, no real-person identity intended. Presentation artwork, not a rigged 3D character.
- Arena introduction: generated generic announcer voice using the original text “Welcome to the main event! Human versus machine. Three rounds. One ring.” No celebrity voice imitation.
- Music and supplemental effects: original procedural Web Audio composition and synthesis.
- Floyd's face texture: generated likeness study, not a scan, endorsement or cleared production digital double. Base human rig credited separately in the in-game asset panel.
- Robot: original procedural meshes and materials.
- Skin atlas derivative: `body-dark-padded.webp` extends the CC0 MakeHuman/MINDFRONT skin atlas gutters to reduce filtering bleed. The original `body-dark.webp` remains intact with its embedded attribution. Continuous procedural back/neck tint masks legacy UV discontinuities; neither this material nor the head mesh is a scan.
# Impact audio

The punch, soft-impact, metal and canvas layers use selected files from [Kenney Impact Sounds](https://kenney.nl/assets/impact-sounds), supplied under [CC0](https://creativecommons.org/publicdomain/zero/1.0/). Copies are converted to mono 32 kHz PCM WAV with a high-pass filter and peak limiting; the original license is retained in `audio/LICENSE.txt`.
